
About Me

I am a recent graduate with a First-Class Bachelor's degree with honours, with skills and knowledge into the games industry and much of the workflows for creating 3D artwork, programming and game design. Additionally, I have found a new passion in animation with being able to create a game project that I utilised to experiment with a custom character rig and make small animations in order to create blueprints inside Unreal Engine.
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I have experience in using many industry standard software such as Autodesk Maya, Houdini, Unreal Engine 5 and Substance Painter which were all part of the course to help broaden my understanding of the tools and techniques needed to be a valuable part of a creative industry.
Additionally I have taken part in multiple extra-curricular activities such as Game Jams, which I felt help improve my own time management while working to a tight deadline. Alongside this, I think that my team working skills were expanded as I worked with peers towards a similar goal to creating a functional prototype, this has pushed me to create connections with like-minded people and generated a fun and positive working environment for all. Other activities that I utilised my skills in was taking part-time work as a Student Mentor that allowed me to welcome new uni students into their campus and help establish a friendly environment to assist in their own personal growth.
One of the highest achievements that I had been awarded during Game Jams was the Sustainability in Practice 2022-23 award that was part of the Green Game Jam, collaborating with NTU's Green Academy. I am also currently working on projects with friends to create creative, entertaining and refreshing experiences, hoping to turn them into playable products that we can bring to platforms.